Friday 15 March 2024

Carts, Wagons, and Horses

Sometime ago, Wargames Atlantic sent me three boxes of some of their models to take a look at (perhaps to appear in the finished pictures I include at the end of my videos)… one of which was this box of horses:



Now, the models from the first two boxes have already featured in a few episodes, but at the time, I didn’t really have anything suitable that I could include the horses in… until now that is. Because, if you have been following my Discord/Community posts, then you’ll know that I’ve been working on some carts and wagons recently… the video for which has just gone live:


 

And, as you can see, these horses are the perfect fit for this latest episode.

So, since I’ve now had time to put a few together, and splash on some paint – I thought I’d share my thoughts. 

* * *

First up, here’s a picture of the sprue (there are 6 of these in the box)…


 ...and while that might seem a bit limiting to begin with, any left half of the torso can be stuck to any right half – making for a nice variety of poses (plus, you can also swap the heads and tails around for even more variation).

And, as for the assembly itself, they go together really well – I really like how the reins around the neck hide that particular join… in fact the only join that’s mildly visible is on the rump – and even then I just gave it a light sanding… and now it’s all but gone (i.e. I didn’t do any greenstuff work on these at all).

Now, I will admit, that I’ve only ever painted a couple of horses before (as I generally prefer painting human-sized infantry miniatures) – but I have to say, I enjoyed painting these (which was a bit of a surprise to be sure)…


 ...I mean, as you can see, I didn’t attempt anything particularly complicated (i.e. I wasn’t brave enough to try any fancy markings or anything like that) – but I’m pretty pleased with the results (I especially like how the white one has turned out).

However, I should point out that you have to provide your own bases (they do have a small integral base – but I mounted mine on some 2mm mdf ovals that I have, for a more consistent look) – but aside from that, it’s another great set!

And if you’re wondering about their actual size – then here’s a pic on my cutting matt:

(note that the squares are 1cm, but I’ve added a few rulers so you can see the imperial measurements too)

So yeah, if you can’t tell, I rather like them – I mean I’m no horse expert, but they look fine to me, they go together easily, and they paint up well – so there’s not much more to say really. 

I suppose if I really wanted to be a bit nit-picky, then I might have preferred it if each sprue ditched the fourth (spare) head, and included some baggage instead (to make a couple of pack horses) – but that’s just me wanting to tailor the sprue to my own specific needs. 

But, like I say, these are nice models, and are a perfect accompaniment to my new carts and wagons!


 

Friday 1 March 2024

Miniatures Painted This Year (February)

I'm a day late posting this (as it's been a busy/stressful week) - but, as I mentioned in my previous miniatures related post, I am going to try and keep track of how many miniatures I paint this year, and compare that to how many I end up buying (with the aim of trying to paint more than I buy).

So, with that in mind, here's February's update:

OK then, so the first things I splashed some paint on were these Wizkids hyena models - and (as I might have mentioned previously) the main aim for this year is to just get stuff done - so they've just been baescoated and washed - and then had their bases decorated with some 'base ready' stuff from Geek Gaming Scenics.

I also had some Wizkids gnolls to go with them...

...which have received a similar treatment.

And since I was painting gnolls, I figured it was a good time to get some paint on some Reaper Bones models too...

...which are quite a bit bigger than the wizkids ones - so in D&D they could maybe represent Flinds or something like that maybe.

In fact, here's a size comparison of one of these, a wizkids model, and a frostgrave gnoll that I painted last year:

Anyway, those were the models that I speed painted (not using speedpaint - painting speedily is what I mean), the rest of what I got done I spent a bit more time on - the first of these being this guy:


He's another Reaper Bones model (one I got in a kickstarter a few years back), and he'll be used as one of the auxiliary companions in the Blood Moon scenario for Rangers of Shadow Deep (as it's the closest thing I have to an aristocratic swordsman).

And finally, I've also been painting some horses this week...


...which is mainly due to the fact that in the next Print & Paste video I'll be making some carts and wagons - and those carts and wagons aren't going to pull themselves :)


However, despite painting 13 models, I have (coincidentally) 'fallen off the wagon' (so to speak), and bought some new models... 10 in fact.

But even so, that's 35 models painted this year, and only 10 bought - so I don't think I'm doing so bad (at least so far :) ).

Wednesday 14 February 2024

2D steps... for the 2.5D dungeon... that look 3D (kinda)

 Here's the video where I put my latest set of textures to use:


And, as you'll see, the idea for these is to have a bunch of steps/stairs that are quick to build, easy to store/transport, and that conform to the original 2.5D design/philosophy.

So, here's hoping you like it! :)



Wednesday 31 January 2024

Miniatures Painted This Year (January)

As some of you know (and others might have guessed), I like to paint and collect miniatures... I have (off and on) since I was a young lad.

And, like a lot of folks, over the years I have amassed quite a 'pile of shame' (or pile of potential if you prefer)... and I seem to keep adding to it.

So, this year I have set myself the task of trying to paint more miniatures than I buy (I mean, I could have said that I'm not buying any new miniatures this year at all, and just concentrate on what I've already got - but let's be honest... that's not going to happen :) ).

In addition, the aim is also to simply 'get stuff done' ...so I'm not planning to paint everything up to a great standard - I'm just looking to get paint onto as many mini's as I can... and try to not fuss over them too much (though, obviously, I still want them to look OK).

And while, most of the time, I'm going to be concentrating on mini's for specific games/adventures/projects, there'll probably be a few random bits and pieces thrown in here and there... just because I felt like painting them.

So here's what I've managed to get done in January:


This first guy (above) is a Reaper Bones mini, and I've converted him slightly so that I can use him as a 40K psyker/astropath or similar (not that I'm playing 40K right now - but I have been playing a bit of Five Parsecs : Bug Hunt ...and given it a 40K spin). This is one of the few models that I've painted up to my normal standard (as I still want some of my heroes to be properly highlighted) - but he'll likely be the exception, not the rule.

Speaking of which, this next model is at the other end of the spectrum...

...a GW plaguebearer model (this one is going to be used as a 'boss monster' to accompany the poxwalkers I've already painted - again, for Five Parsecs : Bug Hunt). And the paint job on this one is just basecoats and a couple of washes (no highlights) - but I think it gets the job done.

Next up are some Reaper Bones giant snakes and werewolves...


...and some Ral Partha Europe (metal) giant stag beetles and wolves.


And, I've got most of these ready for the Blood Moon Scenario for Rangers of Shadow Deep (which I've been playing co-op with my brother).

That scenario also requires a young boy and girl model - so I've dug out these (metal) Reaper mini's...

...which, again, have had a quick paint job (i.e. base coated, various washes added over the various colours, and then one highlight layer with the same base coats ...as the washes tend to darken everything).

And finally there's these models (the first is a Reaper Bones model - which I'll be using as a garghoul, the others are 'vegepygmies' from Wizkids)...

...and these have just been sitting on my shelf for a while.. and, again have had similar paint jobs to the children that I just mentioned (i.e. basecoats, washes, and one highlight layer with the same basecoat colours that were already on my wet pallette).

So, all said and done, that's 22 models painted (yeah - I know the vegepygmies are tiny... but I'm telling myself that they still count :) ) - and I've only bought 10 new models (which haven't actually arrived yet - but they're paid for - so they also count :( ).

But still - I think I'm off to a good start!


Monday 29 January 2024

Starting the new year with another level of the 'build along' dungeon...

For the past few years, I've had a bit of a tradition of creating a small dungeon level from scratch (i.e. making the terrain, painting the mini's, and writing the adventure) throughout the month of January, and releasing one video a week over on YouTube to show how I put it all together.

And, as you've probably guessed, this year has been no different - so, to cut a long story short, here's a list of all the videos that I've made over the course of this month:

- note that you can get the pdf for this level HERE -

And, while these videos usually only deal with the terrain side of things (though I do quickly run through the encounter ideas - but they're fleshed out a bit more in THIS document), this time I've also had a go at making some miniatures for one of the encounters...

- four DIY elementals pictured next to a reaper bones miniature -

...which doesn't really fit with my usual 'print & paste' approach - but I thought I'd include them nonetheless (so here's hoping you like them :) ).

Anyway, now that level 3 is complete, I think that's going to be it for the Dungeon Build Along series (at least for a while). I'll not go into too much detail - but (generally speaking) multi-part videos don't do very well on YouTube... and it's a ton of work to get one video out a week (I really don't know how other folks manage it :S ) - which, when you think about it, doesn't seem like time well spent (i.e. knowing full well that each 'part' is going to be less popular than the last).

Now, that kind of thing doesn't usually bother me too much (chasing the algorithm isn't really my thing) - but this time things started to feel a bit like a chore towards the end (the needless pressure I put on myself to get 5 videos out this month was starting to build up). So, when you combine all of those factors, I think it's time to call the Dungeon Build Along done!

Don't get me wrong though, I'm really happy with it now that it's finished - and I'm looking forward to running level 2 and 3 with my new(ish) IRL group. In fact, I've managed to get the whole thing packed into this one box...


...so it's ready to go if we need a filler game of dungeon crawling one evening :) (we currently play at a friends house - so having something on the shelf that I can just pick up and take with me with little or no warning should be quite handy).

And speaking of 'the whole thing' - here's a picture off all three levels...

...and when you think that all of this fits inside that one small box (which doesn't weigh that much at all), that really does show how the 2.5D style of (cardboard) tiles is great for folks that play away from home (or that don't have much room to store all of this stuff).

But yeah, I hope you've enjoyed the series, and now that it's done I'm looking forward to getting back to the usual kind of content... as there's still a ton of stuff I want to get around to making... and the to-do list keeps on getting longer rather than shorter :D

So, here's hoping that 2024 is going to be a good year on the gaming front... and in my next post I'll be talking about it being a year of 'getting stuff painted' (as I have a massive pile of shame that I need to do something about - so this year I'm also hoping to put a dent in that).

Anyway, if you've got this far, thanks for reading to the end - and, like I say in the last video - if you use any of the ideas from the 'build along' in your own games... it would be great to hear how it goes!

Sunday 31 December 2023

Out with the old (2023)… and in with the new (2024)!

This year I’ve probably produced a similar amount of video tutorials (over on YouTube) as I did last year – starting off with the month long ‘build along’ project (featuring 5 videos), then 12 regular episodes (10 fantasy and 2 sci-fi), and one ‘tips’ video.

 

And, the most popular of these turned out to be the 2D dungeon tiles (with around 9.5K views):

 

I also experimented with a few more YouTube ‘shorts’ ...and the most popular of these was the magnetic dungeon tiles (with around 12.5K views):

 

And, generally speaking, it seems that ‘shorts’ seem to bring in more views (on average) than my regular videos – but they also get a lot more ‘dislikes’ (which, I suppose, is to be expected).

As a slight aside, I think it's also worth mentioning that I attempted the Dungeon23 challenge at the beginning of the year as well - but I only kept at it for one month (it was a challenge to write/map a dungeon room per day throughout the whole year - to make a megadungeon... but also as a writing exercise). As I say, I only managed one month/level - but this is what it looked like... 

...and HERE'S the notes that go along with it (spoiler: some of these ideas have influenced the next level of the 'dungeon build along' project).

* * *

Over on Patreon I’ve still not crossed the 100 patrons milestone yet (not that it really matters I suppose – but I’ve been close a couple of times)… and I think it’s actually lower now than it was this time last year. But money is tight for a lot of folks at the moment... so, that too, isn’t too surprising.

On a more positive note, the YouTube channel passed 15K subscribers this year :) …and it’s almost at 17.3K right now :D ...and it’s my hope that I’ll get to 20K sometime next year (by the end of the year would be cool… by my birthday in July would be even cooler).

And, that really is a lot of people when you think about it… and if I ever get to the lofty heights of 25K (the next big milestone) – I think I’ll have to do another giveaway or something like that (though I probably don’t have to worry about that for quite some time yet).

* * * 

Gaming wise I’ve managed to squeeze in quite a bit this year.

 

There’s the online group which formed mainly due to Covid… and that’s kept on going ever since (on a near weekly basis no less :) ). And I have to admit that I love playing with these guys, and it’s kinda annoying that (due to the distances involved) it’s highly unlikely that we’ll all get together in person :(

However, I also managed to get into a new(ish) IRL group at the local games store (I say ‘ish’ as I’ve been friends with one of the guys for years – so it’s not totally new) – and we’ve managed to keep that going at one of the guys’ homes after the store was forced to close a few months back (which was a bit of a blow to be sure).

And, on top of that, I’ve managed to squeeze in a few co-op games (mostly of Rangers of Shadow Deep) with my brother on a few weekends too.

 

However, the downside to all of that is that I’ve not run many drop-in games with folks over on the discord server of late – which is a bit of a shame… but it can’t really be helped (because even though I’m a bit of a sad git, gaming isn’t my whole life… just most of it lol :) ).

* * *

But looking forward, starting tomorrow I’ll begin the new year with another season of the dungeon build along project… and this time we’ll be delving level three.

 

 

And, if you’re not familiar with the project, then I basically provide a pdf file of textures (some new, some old), and over the course of a single month, I use those textures to build a small dungeon level from scratch (along with a few encounters to fill most of the rooms). 

Note that if you’ve not seen the previous two seasons (where I build level 1 and level 2) then you can find the playlist HERE

Other than that I don’t really have many plans going forward. I mean sure, I’ve got a to-do list as long as my arm, and a sketchbook full of ideas – but there’s no real method to my madness – I generally just make whatever I think I’ll need, or what seems like it might be fun to build. 

I suppose the one thing I really want to make sure I do next year is get to the UK Games Expo.

I’ve only been once before (back in 2019) – and only for half a day… and I’d love to go again.

 

But yeah… I think I’ve rambled on for long enough – so here’s hoping you all had a good 2023… and I hope we all have a better 2024!

Game on!

-just a few of the models I got painted this year-

Tuesday 28 November 2023

New sci-fi terrain, plans for the new year, and hobby stuff...

 At the end of last week I released another new sci-fi video...


...in which I added some free-standing walls - which could also be used/repurposed to make sci-fi layouts on multiple levels. Here's a better picture of them if you're not interested in watching the video tutorial:

And, I have to say, I'm pretty pleased with how they've turned out! (note that you can pick up the pdf file HERE if you want to have a go at making some yourself).

* * *

It's also that time of year where I have to start thinking about whether or not to do another 'dungeon build along series' (if you're not familiar with the previous ones, you can find the playlist HERE) - as they are quite a lot of work, and I (obviously) have to get the pdf finished, the encounters written, and at least one video filmed, by the end of the year (so that episode 1, along with all the textures, can be released the first week of January).

And since I've been umming and arring about whether or not I should do another level of the dungeon, I thought I'd put the question to my Patreon supporters and youtube Members...

...and it seems that, out of the two options presented... Dungeon Build Along Season 3 is the way to go.

As such, I'm thinking that maybe I could introduce some 'elemental' themed stuff into this one... maybe even having a ruined tile (i.e. a tile with a hole in the middle) - and we could swap out the bottom piece for various effects... something like this maybe:


So the bottom 'texture' could be water, or lava, or something like that - and that just slots underneath the main tile for whatever 'elemental effect' is in play for the room in question (if that make sense ;) ).

In the meantime I could maybe try to squeeze in a 'quick craft' video or two - where I make some small elemental creatures to use in said encounters. Here's a couple of prototypes I put together yesterday (note that the GW model is just shown for scale):


However, there's already a bunch of videos out there (on other channels) showing how to make this kind of thing - so I could just refer to those instead I suppose. But if it's something you'd like to see, then please do let me know (EDIT: maybe a blog article would be a better fit for this kind of thing - similar to the written tutorials that I used to post here).

* * *

In other news, on the hobby front, I've been getting a bunch of stuff ready to play 5 Parsecs: Bug Hunt (though I'll be going with a 40K theme rather than the default setting).

And while I'm still getting all the relevant units together for my various 'teams' - I have been painting up a bunch of poxwalkers (which I picked up pretty cheaply on Ebay) to use as 'shambling re-animations' (I think that's what they're called anyway).

 


Though, to get them to the table ASAP, I've gone with a pretty quick paint scheme on these guys - so just primer, base coats, and then washes...


...which works well enough for horde monsters I think.

And sticking with the undead theme - earlier in the year my brother backed the Dungeon Saga Origins kickstarter (it's a dungeon crawler board game), and he asked if I would like to get in on his pledge, and see if there was anything that I would like to get.

So, I got one of the miniatures expansions (a set of 18 undead mini's for £18), and since the game has  recently fulfilled - he handed these off to me yesterday...

...and although it was advertised as an 18 mini's set - they actually supplied 20 (which was a nice surprise).


And for board game pieces that cost less than £1 per model - they're pretty good I think. I'm certainly looking forward to splashing some paint on them (whenever that may be).

* * *

But yeah, I think that's it for this little update (or whatever you want to call it). As I say, it looks as though I'm committing to doing another level of the 'build along' dungeon in January - but that might mean that I'm a little quiet in December - because, as I say, there's a lot that goes into making those.