Monday, 21 January 2019

January's (VTT) Map Tiles.

As some of you will know, for the first half of this year (possibly longer) I'm going to be drawing a bunch of cave tiles that you can piece together to create your own cavern layouts.

However, it'll probably be a few months before there's enough variety to make anything other than simplistic layouts ...but I thought I'd post a picture of the kind of thing you can do with just these eight tiles (to give you a better idea of the kind of thing I'm aiming for).

(this map contains 2 T-junction tunnels, and three dead-end caves)





And, all this is being made possible by the kind folks supporting me over on Patreon (thanks guys) ...and it's my hope to eventually add 'feature caverns' to the library (so caves/tunnels with lava or water running through them, giant mushroom groves, goblinoid lairs, and so on) once I've got a working 'core set' complete.

So,here's hoping you like 'em!

Note that you can find links to all of these maps over on the Patreon page ...though I am also compiling all of the cave tiles in THIS FOLDER over on google drive.

Tuesday, 15 January 2019

Print & Paste Dungeon Terrain : Rusty metal

I'm back again with another new set of textures ...and this time I've been making some metal pipes, rusty cages, levers, and so on.



And if you're interested in making a few of your own, the pdf file is available over on DriveThruRPG as a pay-what-you-want product ...so feel free to pick it up for free, or throw a couple of coins my way if you really feel the need :)


Monday, 7 January 2019

All of the (Patreon) maps from 2018

As most of you will probably know, I've had an ongoing Patreon campaign for a few years now (one that's tied to my smaller/VTT maps), and so I thought I'd take a few minutes to show off all of the tiles I created last year - thanks to the support of my kind patrons.


As you can see, most of them are modular dungeon tiles that allow you to make maps like this:


...though, I also added in a few stand alone pieces (like the cave and the barrow) for a bit of added variety every now and again.

Anyway, now it's the start of the new year, I've decided that I'm also going to start work on an accompanying set of cave tiles (for even more variety) ...though obviously, it's probably going to take a few months before we get enough tiles to make a reasonable looking layout ...but you've got to start somewhere, right?

Note that you can find all of the maps from 2017 onwards in THIS album or over on the PATREON page.

Thursday, 27 December 2018

Building a Modular Set of 2.5D Dungeon Tiles

One of the things I've been asked about on several occasions, is what kind of tiles (and how many of each) would I recommend someone build if they are just starting out.

Well, if you check back to THIS POST you can see the kind of thing that I made back in 2014, but I've gone on to build tiles of all kinds of different shapes and sizes since then ...and if it turns out that they don't join up properly when I'm designing an encounter, I just make an additional piece that fills any gaps ;) (as that's the beauty of this system - the tiles are so quick and easy to build that you can do something like that in a few minutes).

However, if you're looking to build a modular base set to get you started (or to expand upon the stuff you've already built) then I've had a bit of a rethink - and gone ahead and added a second page of the floor texture to the original download ...just to make something like this a little easier.


And, as you can see, this new version has a  ½" tile around the edges ...as this will cut down on wastage when you follow this particular method.

Anyway, on with the tutorial...


OK then, in the picture above I've illustrated how you can cut up eight different sheets to get the most out of each printout (note that some of them are the same except for the fact that they have been rotated - and this is so that the texture appears different on tiles of the same shape ...the corner passages for example).

So, once you've got those glued to some cardboard (or foamcore, etc.) and cut out as shown above, the next thing you'll need to do is add the walls to the areas I've shown in the diagram below.


And, as you can see, this should provide you with a good number of rooms and passages to get you started, and allow you to build a few basic dungeons ...like the one pictured below.


From here you can expand on your tile set in whatever way you like ...maybe adding a few smaller 4x4 rooms, or even gluing a couple of the original floor textures together to make a huge chamber ...the choices are endless :)

* * * 

Anyway, I hope this was a useful article for anyone interested in this kind of thing, and I'd also like to point out that all of the textures I've made thus far can be found over on THIS PAGE (on DriveThruRPG ...they're PWYW - so grab 'em for free, or pay as much/little as you like).

Monday, 17 December 2018

Almost a year on YouTube

So, it's been almost a year since I embarked upon my YouTube journey (how time flies) - so here's a little 'year in review' type video ...along with few words on what's coming up:

Sunday, 16 December 2018

Rusty Metal

I just thought I would do a quick blog post to show off some of the stuff that I'm working on for the next set of textures (which I'm tentatively calling 'rusty metal' ...but if you can think of a better name, let me know in the comments ;) ).



And, as you can see, these textures should allow us to build things like cages, levers, lifts, boilers, and so on ...though I expect people will find all manner of uses for these.

Anyway, the pdf and video(s) will follow along just as soon as I can get around to filming, editing, and all that nonsense ...but here's hoping you like how these are shaping up!

Thursday, 13 December 2018

Crafting Encounters : Room 1

Back in August I mentioned (over on the YouTube channel) that I was thinking of putting a few 'encounters' together which utilised some of the print & paste dungeons that I've been making.

Similarly, on the odd occasion I've also mentioned how I've used some of the 'rooms' that I've drawn for the Patreon campaign (like the 'troll hole' from back in June) in my games.

Well, I recently had the idea of combining all of these things (i.e. the print & paste terrain, the VTT maps, and D&D 5e dungeon encounters) into short booklets that can be downloaded from the DMsGuild ...and I'm pleased to say that the first one is now available:


Each booklet will be little more that a single encounter (that can be slotted into an existing adventure -or- used for inspiration when designing your own), with the first part detailing the encounter itself, while the second part runs through which bits of terrain you'll need to build (with links to the corresponding YouTube videos).

Furthermore, I'll also be including VTT map tiles* of the same rooms (that are compatible with all of the other tiles from the Patreon campaign) - so that we can also use the tiles when playing online (though this first encounter might need to be changed a little if you're not gaming in person ...as you'll see when you read through it).


However, I will admit that this first one is a bit of an experiment (to test the waters so to speak), so if you do pick it up (it's a pay-what-you-want booklet over on the DMsGuild) I'd love to hear what you think ...and also be sure to let me know if you'd like to see more of this kind of thing.

That being said, there is nothing revolutionary on offer here ...just an encounter ...in a dungeon ...all statted up and ready to go!


*note that I'll also blow these up to miniatures scale for those that play in person, but don't have the time/inclination to build the 2.5D terrain pieces - so hopefully, all bases have been covered :)